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Professional Portfolio Description:

Mini Golf 3D is a physics-based mini golf game developed using the Godot Engine.
The project features multiple playable courses, smooth camera movement, power bar mechanics, collision-based physics, sound effects, and UI systems.
This game was created as part of my game development learning journey and demonstrates my skills in:


  • 3D scene setup in Godot
  • Game physics and ball mechanics
  • UI design (power bar, score system)
  • Audio integration
  • Level design using GridMap
  • Scene management and signals
Tools Used:


  • Godot Engine (3D)
  • GDScript

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Mini Golf 3D.zip 32 MB

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